Socialize Charms

Shining in Every Eye Attitude

Cost: 12m, 1wp; Mins: Socialize 4, Essence 3; Type: Reflexive Keywords: Combo-OK, Emotion, Social Duration: One scene Prerequisite Charms: Mastery of Small Manners

Regardless of the prejudices or expectations of his audience, the Solar matches viewers’ expectations of heroism. All individuals with a Dodge MDV lower than half the Solar’s (Charisma + Socialize + Essence) who behold the character and have no reason to regard him with hostility are inclined to respect him, gaining an automatic Intimacy of admiration toward the Lawgiver. This unnatural mental influence costs one Willpower to resist.

Golden Courtier Misdirection

Cost: 7m; Mins: Socialize 5, Essence 4 Type: Reflexive Keywords: Combo-OK, Social Duration: One Scene Prerequisite Charms: Socialize Excellency - Socialize Mastery, Mastery of Small Manners

This is a perfect defense against attempts to read the character's intentions, Motivations, Intimacies, Virtues or other social qualities unless the Solar draws on those qualities to assist her socially. Furthermore, the character decides what it is that people who attempt discern these factors determine.

Web-Cutting Eyes

Cost: 5m; Mins Socialize 5, Essence 5 Type: Reflexive Keyword: Mirror, Combo-OK Duration: One Scene Prerequisite Charms: Mastery of Small Manners

The Solar’s cunning gaze cuts across all subtleties of motive and concealment, laying bare the intentions of those who stand before him. While this Charm is active, all attempts to read the motivation of other characters (see Exalted, p. 131) are made at difficulty 1.

Mastery of Society Technique

Cost: 3m, 1wp; Mins: Socialize 5, Essence 5 Type: Reflexive Keywords: Combo-OK Duration: One Scene Prerequisite Charms: Understanding the Court

Seasoned Princes of the Earth are no longer surprised by the schemes and treacheries of their subjects and peers. Their petty games are transparent before the Lawgiver’s jaded eyes. While this Charm is active all social magic directed at the character becomes Obvious to his senses.

At Socialize 7+, Essence 7+ this Charm’s duration becomes Indefinite.

At Socialize 9+, Essence 9+, its cost drops to 1m.

A second purchase of this Charm at Socialize 6+, Essence 6+ adds a second benefit: While the Charm is active, any social Charm directed at a social unit the character is a member of or which includes loyalty to him as part of its Policy becomes Obvious to his senses, though the identity of the character attempting to influence his social group is not automatically made known to him. For example, if a young Solar attempts to use Taboo-Inflicting Diatribe on the capital of a prefecture the Solar rules, he becomes aware that someone is attempting to influence the people of the city with Taboo-Inflicting Diatribe, but would have to personally investigate to discover the identity of the offender.